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Old Apr 10, 2005, 06:54 PM // 18:54   #1
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Default Damage Central..types of dmg.

ok, i started this thread because i could not find the info i needed anywhere.
my question is , what types of damage ignore armor.

here is a list of all the damages that i am awair of. and beside them are if they do or do not ignore armor(s)

fire damage - does not ignore armor
earth damage - does not ignore armor, unless otherwise noted
cold damage - doest not ignore armor
lightning damage - does not ignore armor, many skills have armor pen %
holy damage - YOUR INPUT HERE
shadow damage - YOUR INPUT HERE
physical damage - does not ignore armor, some skills have armor pen %

conditions dot's : all ignore armor
"set on fire"
"posion"
"disease"
"bleeding"

other skills that cause health deg over time : ignores defense

this leaves me to one final question:

skills like the ones i have mentioned below, what kind of damage are they doing? because it doesnt really say. it just says "damage". as for now i am assuming that they are phy damage, until otherwise i am corrected.

Quote:
Riposte
For 8 seconds, while you have a sword equipped, you block the next attack against you, and your attacker takes 1-32 damage.
Skill - 4 adrenaline
Quote:
Energy Burn
Target foe loses 4-9 Energy, and takes 8 damage for each point of Energy lost.
Quote:
Power Spike
If target foe is casting a spell, the spell is interrupted and target foe takes 20-86 damage.
Spell - 10 energy - 0.25 cast - 15 recharge
thanks for reading and thx for your comments.
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Old Apr 10, 2005, 07:29 PM // 19:29   #2
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Holy damage ingores armor, just look what the site says about the Smiting-line for Monks.
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Old Apr 10, 2005, 07:32 PM // 19:32   #3
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Chaos/Shadow/Dark damage all ignore armor(Mesmer and Necro skills). It's pretty much redundant right now and hopefully before the game is released these damage types get ironed out.
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Old Apr 10, 2005, 07:46 PM // 19:46   #4
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all spell damageg smacks an opponent in the chest plate of their armour from what i remember, so power spike and energy burn are reduced by high armour i think, however the people you will be targeting with these spells are generally wearing weak old monk or elem armour, so its not too much of a problem
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Old Apr 10, 2005, 07:49 PM // 19:49   #5
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Quote:
Originally Posted by BunnyMaster
Holy damage ingores armor, just look what the site says about the Smiting-line for Monks.
If so, why: Judge's Insight - For 8-18 seconds, target ally's attacks deal Holy damage and have +20% armor penetration.

?
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Old Apr 10, 2005, 07:57 PM // 19:57   #6
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Damage *types* do not ignore armor. They are just types. Judge's Insight causes you to deal Holy damage instead of your normal type. Unless an opponent has a bonus or weakness against holy damage, it just uses base AL.

Exactly like every other damage type.

A lot of skills that deal non-standard damage types ignore armor. This functions exactly how you would expect it to - it ignores armor and all armor bonuses and penalties, but still triggers all other things that trigger on damage type. Fire damage that ignores armor would trigger Mark of Rodgort. Holy damage that ignores armor does double damage to Necromancers using Necrotic armor.

If a source of damage doesn't have a type, it just ignores all type effects and deals damage. It can either be affected or unaffected by armor.

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Old Apr 10, 2005, 07:59 PM // 19:59   #7
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Quote:
Originally Posted by Kha
If so, why: Judge's Insight - For 8-18 seconds, target ally's attacks deal Holy damage and have +20% armor penetration.

?
very good question, thats one of the main reasons i started this thread, but just wanted to broden the horizons with some of the other, "lesser" uses types of damages like shadow, and choas and dark, but i missed those two.

Quote:
Originally Posted by GuildWarsGuru.com
Smiting Prayers

If you wish to deal damage as a monk, Smiting Prayers gives you just that opportunity. Smiting Prayers skills range from enchantments that help you or your enemies deal extra damage in combat to direct-damage skills that ignore your targets armor class altogether. Several skills in the Smiting Prayers attribute also can knock down your opponents, interrupting their current action, and taking them out of combat for a few seconds, which can be very helpful.

While the damage dealt by skills in the Smiting Prayers attribute is not as high as the skills of some of the other classes, these skills do have their advantages. Most Smiting skills deal holy damage, which is unaffected by armor class, and deals double damage to undead enemies. Even if your target is a warrior with an extremely high armor level, Smiting skills will still deal full damage to them. In PvP combat, a smiting monk can be a very useful addition to your team as well, as many opponents will assume that you are a healer, and will rush in unprepared for the damage output that you can deal, while putting less pressure on the real healers on your team.
i know one thing is correct, holy damage does deal 2x damage to the undead, and this is really helpful in pve. but ignoring armor just dont seem correct with judges insight.

Quote:
Originally Posted by Ensign
Damage *types* do not ignore armor. They are just types. Judge's Insight causes you to deal Holy damage instead of your normal type. Unless an opponent has a bonus or weakness against holy damage, it just uses base AL.

Exactly like every other damage type.

A lot of skills that deal non-standard damage types ignore armor. This functions exactly how you would expect it to - it ignores armor and all armor bonuses and penalties, but still triggers all other things that trigger on damage type. Fire damage that ignores armor would trigger Mark of Rodgort. Holy damage that ignores armor does double damage to Necromancers using Necrotic armor.

If a source of damage doesn't have a type, it just ignores all type effects and deals damage. It can either be affected or unaffected by armor.

Peace,
-CxE
im confused by your wording, seems your speaking arenanet language lol.

can you clerify some? give examples? perhaps.
for example, what skills use "non-standard types"

edited again,

Mind Wrack
For 20 seconds, if target foe's Energy is zero, that foe takes 20-94 damage and Mind Wrack ends.
Hex - 5 energy - 1 cast - 5 recharge

say a warrior has 100AL, and i hit him with this just before i take away all his energy with spirit shackles.

would he take the full damage linked with the amount of points i have in my domination attribute or would his armor come to play and take a lower amount of damage due to his high AL.

Last edited by tastegw; Apr 10, 2005 at 08:10 PM // 20:10..
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Old Apr 10, 2005, 08:26 PM // 20:26   #8
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The damage from Mind Wrack wont be affected by armor
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Old Apr 10, 2005, 08:39 PM // 20:39   #9
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Quote:
Originally Posted by SuperJ24
say a warrior has 100AL, and i hit him with this just before i take away all his energy with spirit shackles.

would he take the full damage linked with the amount of points i have in my domination attribute or would his armor come to play and take a lower amount of damage due to his high AL.
Mind Wrack ignores armor. It has no special properties, so it just deals listed damage. If it didn't ignore armor, it would simply use the base AL of the target for purposes of damage reduction.

Peace,
-CxE
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Old Apr 10, 2005, 08:41 PM // 20:41   #10
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All mesmer and necro skills that deal "damage" ignore armor. Warrior and ranger skills that deal plain damage would probably be effected by armor, but riposte is the only one I can think of. Judges insight changes the "type" of damage to holy, so it will deal 2x damage to undead. But it does not make it ignore armor, the same way using a lightening sword does not make your attacks have 25% armor piercing. Changing I'm not 100% on why it works this way, but you do not pick up the armor piercing qualities with judges insight or conjure.
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Old Apr 10, 2005, 09:03 PM // 21:03   #11
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Quote:
Originally Posted by SuperJ24
physical damage - does not ignore armor, some skills have armor pen %
It should be noted that "physical damage" is like "elemental damage", it's a broad category that includes several different types of damage in it, for example, "piercing damage" and "slashing damage". Not sure what the complete list is (only started playing with warriors very recently).
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Old Apr 10, 2005, 09:30 PM // 21:30   #12
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Quote:
Originally Posted by Dreamsmith
It should be noted that "physical damage" is like "elemental damage", it's a broad category that includes several different types of damage in it, for example, "piercing damage" and "slashing damage". Not sure what the complete list is (only started playing with warriors very recently).
yes, i would love to see one of the guru's here make a table of all the types of damages and show if they do or do not ignor armor ratings.

also list the subclass's for each type of damages.
where they can be found, what skills they are linked too, and ect.
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Old Apr 10, 2005, 09:47 PM // 21:47   #13
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Quote:
Originally Posted by SuperJ24
yes, i would love to see one of the guru's here make a table of all the types of damages and show if they do or do not ignor armor ratings.
Uh, in case you missed it above: No type of damage ignores armor. Many skills do, but whether armor is ignored or not has nothing at all whatsoever to do with the damage type. No type of damage has armor penetration, either. See reply #6.
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Old Apr 11, 2005, 01:12 AM // 01:12   #14
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As it has been said many times, the type of damage makes no difference for ignoring armor. Many spells do ignore armor, but that's due to the skills themselves, not the damage type. The advantage of skills that change your damage type, such as Judges Insight is that it ignores armor bonuses versus specific types of damage. If you're using a physical damage sword versus another warrior, that warrior likely has 80AL+20 versus physical damage. That means that if you're dealing physical damage, they've got 100 AL versus your attacks, and if you're using Judges Insight, they only have 80AL. No armor currently has a bonus against holy damage, so if you're using judges insight, your enemy will generally have a lower AL versus your damage, and you add the armor penetration to that, increasing your damage considerably.
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Old Apr 11, 2005, 02:58 AM // 02:58   #15
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Quote:
Originally Posted by Freyas
As it has been said many times, the type of damage makes no difference for ignoring armor. Many spells do ignore armor, but that's due to the skills themselves, not the damage type. The advantage of skills that change your damage type, such as Judges Insight is that it ignores armor bonuses versus specific types of damage. If you're using a physical damage sword versus another warrior, that warrior likely has 80AL+20 versus physical damage. That means that if you're dealing physical damage, they've got 100 AL versus your attacks, and if you're using Judges Insight, they only have 80AL. No armor currently has a bonus against holy damage, so if you're using judges insight, your enemy will generally have a lower AL versus your damage, and you add the armor penetration to that, increasing your damage considerably.
very nice post.

thx for the answers.

so while using judges insight,

oposing warriors with 100 AL i will drop it to 60 with JI
and oposing casters with no extra armor for physical i will only drop them to 40 AL with JI

this is good to know.
thx
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Old Apr 11, 2005, 04:24 AM // 04:24   #16
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Quote:
Originally Posted by SuperJ24
oposing warriors with 100 AL i will drop it to 60 with JI
Make that 64 AL (80 AL - 20% = 64 AL).

Quote:
and oposing casters with no extra armor for physical i will only drop them to 40 AL with JI
Make that 48 AL (60 AL - 20% = 48 AL).
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Old Apr 12, 2005, 01:57 AM // 01:57   #17
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Default Damage Type of Attack Buffs

One thing that hasn't been mentioned yet, and I've been pondering lately, is what type of damage the bonus from certain attack buffs such as Strength of Honor, Barbs, Order of Pain/Vampire, Winnowing, et cetera, falls under. Would it be the same type as the weapon damage that triggered the buff, which I guess would be physical for most of the above? Or is it considered just damage, with no frills or modifiers that can be applied to it besides armor?

Last edited by Guildenstern; Apr 12, 2005 at 03:27 AM // 03:27..
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Old Apr 12, 2005, 03:24 AM // 03:24   #18
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Quote:
Originally Posted by Guildenstern
One thing that hasn't been mentioned yet, and I've been pondering lately, is what type of damage the bonus from certain attack buffs such as Strength of Honor, Barbs, Order of Pain/Vampire, Winnowing, et cetera, fall under. Would it be the same type as the weapon damage that triggered the buff, which I guess would be physical for most of the above? Or is it considered just damage, with no frills or modifiers that can be applied to it besides armor?
i believe its just strait damage, i could be wrong tho, but i think its just stait damage.
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Old Apr 12, 2005, 04:10 AM // 04:10   #19
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Those are all physical damage(sure about barbs and the orders). The orders caught a huge nerf and now only work with Physical Weapons, and not elemental anymore
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